American Go E-Journal

Your Move/Readers Write: More AlphaGo effect; Go classifieds work 

Monday June 13, 2016

More AlphaGo effect: “My uncle teaches math at Colorado Mesa University and asked me to give a presentation about go and AlphaGo,” writes 2016.05.23_Go Class at Colorado Mesa UniversitySirocco Fury Hamada. “Dr. Edward Bonan-Hamada’s mathematical modeling class at Colorado Mesa University in Grand Junction, CO is interested in mathematically modeling human reasoning. He asked me to teach his students about go so they could understand it and think about the math behind AlphaGo. It was a small class, just seven students, but they asked great questions and are very interested in go now. A lot of them expressed interest in wanting to learn more about it and playing it online or with each other. AlphaGo is creating interest in go in unusual (or not) places!”

Go classifieds work: “The classified ad you ran for me (books, semiprecious stones, and kaya bowls for sale) was an unqualified success,” writes Donald Garratt. “All the items have been sold! Thank you. I will contact you in the future when I am ready to sell some more go equipment.”
Go Classified ads are free; email us at journal@usgo.org 

 

Rational Play? The Master of Go vs. AlphaGo

Monday June 13, 2016

by Andrew Feenberg

This is the story of two go matches. In March, Google’s artificial intelligence computer AlphaGo defeated world champion Lee Sedol 9P 4-1. This is considered a great triumph for artificial intelligence. Does it mean that AI is almost human? Or that humans have simply become machine-like? Another historic match in 1938 provides some useful perspective.

Games are ambiguous phenomena. On the one hand they are models of rationality. There are unambiguous rules, actions, and measures of success and failure. On the other hand games are social events, collaborative performances governed by meta-rules such as sportsmanship that contextualize the play. The players need each other in order to perform. They produce an object together through their combined efforts. The effect of this activity is to contribute to their own personal development as human beings. And we often qualify the product of their activity in aesthetic terms: a beautiful play in football for example.

Rationality as found in games is also a general attribute of the culture of modern societies. Modern societies contain many game like systems. Individuals act as players in these systems in order to get a raise, get a job, learn new skills, take a plane, avoid paying taxes, and so on. Thus games can appear as models of modernity and what happens with games can tell us something about what happens in modern societies in general.

This is why the Nobel prize-winning Japanese author Kawabata chose the game of go for one of his most famous novels. “The Master of Go” is based on a real match that Kawabata witnessed as a newspaperman in 1938. This was the last match of the old master Shusai and his challenger, called Otake in the novel. Each player represents an era. The old master represents traditional play, while his challenger represents modernized play, influenced by Western ideas. Traditional play is all about the human side of the game, deference, the notion of way or vocation as practiced in Japanese martial arts for example, and beauty, the beauty of the moves and the board as the game evolves. Modernity is about winning. Just that.

The novel recounts the game’s play as it reveals the characters and the historical background. The whole intrigue centers on a single move in the game, move 121. The reason this move is so important has to do with Western innovations introduced by the challenger and favored by the newspapers. In the old days the master would have regulated the flow of play, deciding when to start and end each day’s session. But the 1938 match was organized around time limits and sealed moves at the end of the day as in Western chess. Of course players are equal in the game play, but the traditional way of playing recognized the differences between the players in the world outside the game. Now the equalization internal to the game was being extended outward into the world of play. One can see how this might appeal to the challenger and to the newspapers, both of whom would prefer not to be subject to the whims of the old master. To the old master it seemed a lack of due deference.

As it happened, the challenger began to run out of time toward the middle of the game. To gain time to reflect on a difficult position in the center of the board he sealed a final move off in a corner. This trivial move required the master to respond away from the central struggle. The manipulation implied in this use of the time limits and sealed moves upset the master. He was offended and said that the beauty of the game was lost. As a result he made several mistakes and the challenger won. Modernity triumphs over tradition. But we are left with the clear impression that the old master was the better player of the two.

Kawabata wrote after World War II that he would only write elegies, elegies for the lost beauty of the old Japan. The novel is obviously a critique of modernization. But note that it is not about the contrast between rational modernity and the irrational tradition. There is nothing strategically irrational or inferior about the old master’s play. So the contrast of modernization and tradition is not about strategic rationality vs. irrational sentimentality. It is about the place of strategic rationality in the real world. Tradition is a set of meta-rules that contextualize and organize the rationalized sectors of social life such as games. Modernity extends the rationality of games into the real world. This has counterintuitive consequences. For example, in the case of the actual match the inferior player wins through manipulating the new meta-rules and upsetting his adversary rather than through superior play.

Here is the how Kawabata described his elegy for traditional go: “It may be said that the master was plagued in his last match by modern rationalism, to which fussy rules were everything, from which all the grace and elegance of go as art had disappeared, which quite dispensed with respect for elders and attached no importance to mutual respect as human beings. From the way of go the beauty of Japan and the Orient had fled.”

The losers of the two matches were Shusai and Lee Sedol. The winners were Otaké and AlphaGo. What do they have in common? If we understand games in all their ambiguity as both strategic exercises, rational systems, and also ways of self development and aesthetic achievement, then I would suggest that their reduction to mere winning is a disaster. The matches reveal the limits of modernity as a way of understanding and organizing human life. In reorganizing the social world around strategic rationality, modernity prepares the triumph of the machine.

This essay is based on a talk presented at the McLuhan Centre at the University of Toronto in early March. It has been condensed and updated. Feenberg has written extensively about Kawabata’s novel previously in his book Alternative Modernity.

Categories: Computer Go/AI
Share

Go Spotting: Freakonomics Radio

Monday June 13, 2016

“I just listened to one of my favorite podcasts called Freakonomics Radio with Steven Dubner,” writes Aaron Murg. The title of this episode is called “How to Win Games and Beat People,” and it is all about board games. In it, they interview a board game historian who mentions go within the first 5 minutes! The podcast would be very interesting to any board game player and informational as to the economics of board games.

Categories: Go Spotting
Share

One Week Left to Sign Up for Pandanet 13×13 Internet Go Tournament

Sunday June 12, 2016

There’s just a week left to register for Padanet’s 13×13 Internet Go Tournament. Registration is free but you must sign up by 2016.06.12_13x13June 19. “This year we are holding an open tournament in which all games are played on even and a handicap tournament based on Pandanet ratings,” Pandanet’s Keiko Sota tells the E-Journal. The open tournament is for players 3-dan and higher; the winner will earn the right to challenge Yuki Satoshi 9-dan in a 13×13 game and the second place winner will earn the right to challenge Sakai Hideyuki 8-dan, also in a 13×13 game. The handicap tournament is divided into A class (2-dan~2-kyu) and B Class (3-kyu and under); there are no handicap stones; the handicaps will be in komi. Click here for details and applications; if you are not already a member of Pandanet, register and get an ID here first.

Categories: World
Share

“Whole Board Thinking, Vol.2” Back in Print

Sunday June 12, 2016

Slate & Shell has just re-issued Yilun Yang’s “Whole Board Thinking in Joseki Volume 2.” Long out of print, this is a continuation 2016.06.12_Whole Board Thinkingof Mr. Yang’s exploration of joseki, written in collaboration with former AGA president Phil Straus. “The title of this book is a bit misleading,” notes Slate & Shell. “It does not aim to teach you josekis. 2016.06.12_Whole Board Thinking coverIt aims to teach you how to decide which joseki to use in a particular situation (assuming you know the relevant josekis). So what it is really about is judging how to play in the early opening. To narrow down this enormous topic and provide a very thorough treatment of it, Yang focuses on situations in which a few opening moves have been made, including in all four corners, and your opponent has approached your 3-4 stone in one corner. The issue is how should you respond: by settling the corner, trying to get out (in the proper direction), or attacking from the outside. It depends on the rest of the board, of course, and this book shows you how to determine the correct response in terms of the whole board situation. This is very useful knowledge even if your understanding of how to achieve the correct goal in that situation is somewhat limited. At least you will know what you should try to do instead of just guessing the proper continuation.” 181 pages, $26

“JustGo” Game Recording App to Demo at Go Congress

Sunday June 12, 2016

Automatic game recording app “JustGo” will be demonstrated at this year’s US Go Congress. Lei Chen 7d and Yi Tang 2p 2016.06.12_justgo-appfrom WanTong technology will be on hand at the Congress with their newest technology. Click here to see a demo; the app will be available both in iOS and Android.

Cotsen Open Set for October 22-23 in LA

Sunday June 12, 2016

Save the dates of October 22-23 on your calendar for the 2016 Cotsen Open. The popular tournament returns to the Korean 2016.06.12_cotsen2015Cultural Center Los Angeles this year, thanks to the support of the Korean Consulate and KCCLA. The 2016 tournament will feature all of the things that previous participants have come to expect and look forward to from the Cotsen Open, including roving masseuses, free lunches, gorgeous trophies, a game between Yilun Yang 7p and another top pro, and thousands of dollars in prizes. “This is a tournament you won’t want to miss!” say local organizers. Registration will open soon; stay tuned for more details and get updates on the Cotsen Open Faceboo page. photo: Mark Lee gets a massage at the 2015 Cotsen Open; photo by Chris Garlock

Go Classified: Go stones wanted

Sunday June 12, 2016

Slate and Shell Go Stones (Used) Needed: Mr. Wan is collecting all types of shell & slate go stones. If you have such stones in good condition and willing to sell, please email zhang.tfa@gmail.com with your offer price and pictures.

 

 

 

Categories: Go Classified
Share

“Introduction to Applied Go Studies” brings together music, art, improvisation, and philosophy Sunday in Philly

Thursday June 9, 2016

Philadelphia-area go players will want to check out the interesting and unusual go and music event scheduled for this Sunday,2016.06.10_GRU Introduction to Applied Go Studies June 12. “Introduction to Applied Go Studies” is a day-long workshop in which participants will learn how to play the game, “and we will ask if music, art, improvisation, or philosophy has anything to learn from Go,” say organizers. “What bridges can be built? And which models will we smuggle across?”

The event runs from 12-8pm at the University Arts League, 4226 Spruce Street, and is being put together by Penn Go Society  club member Quinn Dougherty. RSVP on Facebook here or to sothis.ensemble@gmail.com. Dougherty can be reached for further inquiries at quinndoughtertymusic@gmail.com or 484 883 9487.

 

Categories: U.S./North America
Share

Huaxia Chinese School Hosts Tri-State Area Go Tournament

Thursday June 9, 2016

More than 30 participants turned out for the June 5 tournament sponsored by the Huaxia Chinese School of Greater New 2016.06.09_tri-state-collageYork held at White Plains High School, NY. Go players came from various cities in New York, New Jersey, and Connecticut for the first AGA-rated tournament organized by Leon Lei and Jie Tang. Attendees included children 6-12 and go students from the Chinese school who competed in a casual round-robin tournament while adults (AGA members) played in rated games.

The tournament featured a special guest, Matthew Hu 2P from California. Along with Yingshyan Ku 3k, the two of them gave a presentation on the highlights of the Lee Sedol v. Alpha Go games. Hu also played simultaneous games with students of the Huaxia Chinese School.

“The tournament was a great success, and there are plans to host another tournament in the Tri-State Area next year,” reports organizer Leon Lei. “The attendees provided positive feedback on their experiences and appreciated the opportunity to play go at this convenient location.”

photos courtesy Leon Lei

Categories: U.S./North America
Share