American Go E-Journal » Tools: books, software & hardware

Game Over? AlphaGo Beats Pro 5-0 in Major AI Advance 

Wednesday January 27, 2016

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In a stunning development, the AlphaGo computer program has swept European Go Champion and Chinese professional Fan Hui 2P 5-0, the first time that a go professional has lost such a match. “This signifies a major step forward in one of the great challenges in the development of artificial intelligence – that of game-playing,” said the British Go Association, which released the news on January 27, based on findings reported in the scientific journal Nature this week (click here for the video, here for Nature’s editorial, Digital intuition and here for Go players react to computer defeat). NOTE: This story was posted at 1p EST on Wednesday, January 27; be sure to get the latest breaking go news by following us on Facebook and Twitter.

“AlphaGo’s strength is truly impressive!” said Hajin Lee, Secretary General of the International Go Federation and a Korean go professional herself. “Go has always been thought of as the ultimate challenge to game-playing artificial intelligence,” added Thomas Hsiang, Secretary General of the International Mind Sport Association and Vice President of International Go Federation. “This is exciting news, but bittersweet at the same time,” said American Go Association president Andy Okun. “I think we go players have taken some pride in the fact that we could beat the best computers. Now we’re down to Lee Sedol fighting for us.”

2016.01.27_hui-fanGoogle DeepMind, the British artificial intelligence company which developed AlphaGo, has issued a challenge to Lee Sedol 9P from South Korea, the top player in the world for much of the last 10 years, to play a 5-game, million-dollar in March. “I have played through the five games between AlphaGo and Fan Hui,” said Hsiang. “AlphaGo was clearly the stronger player. The next challenge against Lee Sedol will be much harder.” While Hajin Lee agreed, saying “I still doubt that it’s strong enough to play the world’s top pros,” she added “but maybe it becomes stronger when it faces a stronger opponent.” Fan Hui (left) is a naturalized French 2-dan professional go player originally from China. European Champion in 2014 and 2015, Fan is also a 6-time winner in Paris as well as Amsterdam.

Just as the Kasparov/Deep Blue match did not signal the end of chess between humans, “so the development of AlphaGo does not signal the end of playing go between humans,” the BGA pointed out. “Computers have changed the way that players study and play chess (see this 2012 Wired article), and we expect something similar to occur in the field of go, but not necessarily as assistance during play. It has been recognised for a long time that achievements in game-playing have contributed to developments in other areas, with the game of go being the pinnacle of perfect knowledge games.”  Added Okun, “go has for thousands of years been a contest between humans and a struggle of humans against their own limits, and it will remain so. We still cycle in the Tour de France, even though we’ve invented the motorcycle.”

The BGA noted that that achievements in game-playing technology have contributed to developments in other areas. The previous major breakthrough in computer go, the introduction of Monte-Carlo tree search, led to corresponding advances in many other areas.

Last year, the Facebook AI Research team also started creating an AI that can learn to play go and earlier today Mark Zuckerberg reported on Facebook that “We’re getting close, and in the past six months we’ve built an AI that can make moves in as fast as 0.1 seconds and still be as good as previous systems that took years to build. Our AI combines a search-based approach that models every possible move as the game progresses along with a pattern matching system built by our computer vision team.”

In a related story, computer scientist John Tromp last week revealed the number of legal go positions, “weighing in at 9*19=171 digits.” Read more here.

Game 1 of the AlphaGo vs. Fan Hui 2P match appears above right. Click below for the match’s remaining game records:
AlphaGo vs. Fan Hui, game 2
AlphaGo vs. Fan Hui, game 3
AlphaGo vs. Fan Hui, game 4
AlphaGo vs. Fan Hui, game 5

Update (11:44pm 1/27): Myungwan Kim 9P will analyze the games played between Fan Hui and AlphaGo during a live stream on the AGA YouTube Channel and TwitchTV this Friday; more details will be posted at 7a EST.

 

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Jasiek Releases “Positional Judgement 2 – Dynamics”

Wednesday January 27, 2016

Robert Jasiek has released his 12th book, “Positional Judgement 2 – Dynamics.” Targeted at players 5 kyu to 5 dan, the book focused on “the 2016.01.27_PositionalJudgement_2_Cover_smalldynamic aspects of the middle game (influence, aji, fights etc.) and the related positional judgement with theory and examples,” says Jasiek. “While territory characterises peaceful positions, our assessment of dynamic positions includes reductions, aji, potential, influence, thickness and fights. The general theory applying to these concepts raises the quality of our middle game and enables our very profound positional judgement.” 276 pp., EUR 26.50 (book), EUR 13.25 (PDF). Click here for sample pages, a review, and all of Jasiek’s books.

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New Go Quiz App Tests Knowledge

Friday January 1, 2016

We can’t guarantee it’ll make you a stronger player but Stephen Miller’s new Go Quiz app is a lot of fun and will definitely improve your 2016.01.01_go-quizknowledge of the game. Available on Quizup (or search for Quizup in the App Store), the quiz now has 289 questions covering a wide range of go information, including history, players and the game itself. “You can play against people you know, or you can play against random players,” Miller tells the E-Journal. “Either way, it’s a fun way to learn some go facts, history, lore and trivia.” Each game has seven rounds and Miller says “The best experience in Quizup is to download the app on your mobile. It’s designed more as a mobile game, but you can certainly play online.”

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“Celestial Arsenal” Translation Released

Friday January 1, 2016

Sun Ruoshi has just released “The Celestial Arsenal,” his English translation of the late Ming dynasty classic “Xianji Wuku.” Originally 2016.01.01_The Celestial Arsenalcompiled around 1629, “The Celestial Arsenal” comprises a collection of hundreds of famous games, corner and side josekis, opening and invasion patterns, and over 400 life-and-death problems. Lu Xuanyu, a famous collector of go manuscripts, carefully selected and edited material from several famous go manuals and game records into eight scrolls: Gold, Rock, Silk, Bamboo, Gourd, Earth, Leather and Wood. This translation, however, is on 500 paper pages. The cover features two problems from the book; White to live on each side of the board. The book is available on Amazon and CreateSpace.

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Oregon updates: Mochitsuki volunteers wanted; Janice Kim coming to Corvallis

Sunday December 27, 2015

Oregon go player alert: the Portland Go Club is looking for volunteers to help host a table at Mochitsuki at PSU on January 31st and Corvallis 2015.12.25_Mochi-Banner-color-webwill host a workshop with Janice Kim 3P February 13-14.

The Portland Go Club will host a table at Mochitsuki at PSU on January 31st, the 20th anniversary of the Japanese American New Year celebration. “Last year was a great success 2015.12.25_JaniceKimand four of us introduced many, many adults and children to go,” reports Peter Freedman. “This is a well-attended event!” Volunteers get free access; email pleefreedman1@comcast.net.

Corvallis will host their third visit from Janice Kim 3P with a workshop scheduled for February 13 and 14. “The workshop is being aimed at the 9 kyu to 3 dan strength range of the Corvallis Go Club ‘regulars,’ many of whom you will be familiar with from the annual Lewis & Clark tournaments, as well as participation on Braindog,” reports Bob O’Malley. For details and to register, email omalleyr@science.oregonstate.edu.

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2016 Online Go Sessions Start Up

Saturday December 26, 2015

With the New Year fast approaching, online go classes are starting new sessions:

Guo Juan’s Internet Go School’s online group class starts on January 9th. “Meet friends, have fun and learn much from pro teachers,” says Go 2015.12.22_guo-juan-logoJuan 5P. Pro teachers include Guo, YoungSun Yoon 8P, Jennie Shen 2P and Mingjiu Jiang 7P. Cost is 135 euros for 8 x 1,5h classes and seven weeks full access to the school’s pro lecture site and the training system.

2015.12.22_American Yunguseng dojang Lecture in US Go congress 2015Inseong Hwang’s new season — the 14th — of his online go academy ‘Yunguseng Dojang’ starts on January 4. The American Yunguseng dojang has been going to two years. It started with three leagues and 20 people and has now increased to seven leagues and 50 participants, with members from AGA 7dan to 12 kyu. “I attended this year’s US Go Congress,” says Hwang. Check out the Yunguseng Doajng Youtube channel.

 

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Two more books from Go Books, plus updated “Games of Fujisawa Shuko”

Friday December 25, 2015

Go Books from SmartGo has just added two books for a total of 108 digital go books.2015.12.22_principles-book

“An Encyclopedia of Go Principles” by Richard Bozulich is volume 9 in “Mastering the Basics”. It brings together all the strategic and tactical principles of go. As discussed in Bozulich’s essay “The Interplay of Intuition and Brute-Force Analysis in Go,” these principles combined with knowledge of tesuji are what all go players need to develop their intuitions about go.

2015.12.22_japanese-book“Just Enough Japanese, Volume Two: Intermediate Level Practical Japanese for Go Players” by Richard Hunter guides you from knowing zero Japanese to understanding the text of go problems and their answers, and extracting key information from game records. Volume Two methodically introduces vocabulary found on book covers and in headers, captions, and diagrams. It is aimed at go players of all abilities with a fairly wide ra2015.12.22_shuko-booknge of interest in Japanese.

In addition, “The Games of Fujisawa Shuko” by John Power was originally converted to digital form before Go Books supported inline diagrams. Richard Hunter has updated the book with inline diagrams, “making a great book even better,” says Anders Kierulf. As always, improvements like this are a free update if you already have the book.

You can access Go Books on iPad, iPhone, and Macintosh via a free app, with a free chapter for each book, and the full books are available using in-app purchase or directly on the web.

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Dwyrin’s “25 Days of Go”

Sunday December 13, 2015

To celebrate the holiday season, go video blogger Dwyrin is releasing a short new go video each day this month on his channel. The playlist for2015.12.13_25-Days-of-Go
this specific set of videos can be found here and features go proverbs and short game reviews.

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Myungwan Kim 9P Launches Weekly Go Class in Pasadena

Saturday December 5, 2015

Myungwan Kim 9P is launching a weekly go class in Pasadena, California. A continuation of the Acadia Go Center Saturday class, the 2015.12.05_MyungwanKimtarget level is players from 7 kyu to 4 dan. Lectures will include participant game reviews, dan level game reviews, pro game analysis, openings and more.

The class will be held most Saturdays from 10am to 1pm, at Reiyukai America in Pasadena (Yu Go Club meeting place), 20 N Raymond Ave, Suite 200, Pasadena, CA 91103. Fee: $30 per session. Reiyukai membership ($3/month) is required and is not included in the lecture fee. Class size is limited to 10, and monthly members have priority. Reserve your place by emailing bigtory@gmail.com. Just showing up does not guarantee seats.

The series began on December 5 and continues on December 12 and 19. The January schedule will be announced soon. You can also check out Kim’s live commentaries here.

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New Multiplayer Consultation Go Server Launches

Saturday November 28, 2015

A new consultation game go server, ConGo launched recently and has already attracted nearly 900 players to the Massively Multiplayer 2015.11.28_Go-ConConsultation Go Server. “The idea of this experiment is that we wanted to get as many people as possible to focus on the direction of one game,” says creator Jay Chan. “The hope is that we’ll create a high quality game that weaker players can learn from, and stronger players can debate on.” As of November 10 the game was on move 46 with over 2000 votes cast by about 100 active players. “The server itself is still under constant development, with the last major feature being a chat,” Chan tells the E-Journal. “Jiang MingJiu 7P has agreed to review this game.”

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