Black to play. Both sides must find a clever move for optimal play. The first move is relatively easy, as White lives easily if Black plays any other move.
Published in the January 17, 2014 edition of the American Go E-Journal.
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Michael Redmond 9P shares with the E-Journal some of his own tsumego compositions. For these more challenging problems, dan players can test their reading speed and accuracy, while kyu players can play through the solutions to learn ideas and techniques.
Michael based this problem on a very similar position that arose around move 63 of the just completed 1st game of the Kisei championship match in Spain. Click here to see the game record.