Sometimes folks send in reports late, sometimes those reports just get lost in the EJ in-box, but eventually we do catch up…
Ethan Wang wins first official AGA state championship in PA: The Penn Go Society had the distinction of holding the first tournament under the new AGA State Championship system. Held April 28-29 in Philadelphia, Pennsylvania, more than 40 players attended the event at the Wharton Center for Student Life. In the Dan division, Chase Fu came in first and Ethan Wang and Yu Liang tied for second. In the Kyu division, Alexander Qi took first and Jino Choung and Evan Springer tied for second. $1000 in cash prizes were distributed. “The Penn Go Society looks forward to next years state championship and looks forward to seeing other states join this system,” said Benjamin Sauerhaft Coplon.
Tianfu Cup Prelim crosstab posted: The crosstab for the 2018 Tianfu Cup Preliminary is now up, and includes the game records. Thanks to TD Jeff Shaevel, Steve Colburn, Dennis Wheeler and Todd Heidenreich for their work getting this done.
Summer of Outreach in Seattle: July was busy for the Seattle Go Center outreach crew, with events on three weekends. July 1, players from Seattle Go Center and South Sound Go Club staffed a table at the Seattle Storm women’s professional basketball game during the Storm’s “Japan Night” event, and introduced the game to approximately 50 young sports enthusiasts. The following weekend, July 7 and 8, we were at the two-day “Japan Fair” in Bellevue, WA, where Dave Snow’s collection of Hikaru no Go hangings attracted attention from young adults who were in middle school when HnG was new.
Bart plays go in Cape Town: “While on holiday in Cape Town, South Africa, I was able to stop by the Cape Town Go Club and play a few games,” writes Bart Jacob. “I am on the right side of picture, along with Christian, Sam, Chris and Michael from Cape Town.”
Janice Kim in NM: On September 1, Janice Kim 3p, offered game reviews for players in Albuquerque and Santa Fe. In commenting on game records brought in by local area players, she introduced her overall thoughts about how to play and how to study. She said that she finds players in the US are strong in the opening game but tend to be relatively weak at life and death. She stressed the importance of being able to visualize a sequence in your head. As an exercise, she put up a common joseki on a board, then took it off and asked one of the players to put it up using only black stones. Here’s an example (right). She said that in playing a game she looks for an “I win” move. To find such a move, you must have a good assessment of the overall game status, i.e., you must count. If you judge that you are ahead, the next step is to ask yourself, “How can I possibly lose this game?” and then to take the necessary steps to lock it up. If you judge that you’re behind, “agitate.” You must take risks. “If you lose, it doesn’t matter whether you lose by a half point or twenty.”
– Bob Gilman, Albuquerque Go Club
Kissinger on AI and go: “AlphaGo defeated the world Go champions by making strategically unprecedented moves—moves that humans had not conceived and have not yet successfully learned to overcome,” wrote HENRY A. KISSINGER in “How the Enlightenment Ends” in the June Atlantic. “Are these moves beyond the capacity of the human brain?” Before AI began to play Go, “the game had varied, layered purposes,” Kissinger continues. “A player sought not only to win, but also to learn new strategies potentially applicable to other of life’s dimensions. For its part, by contrast, AI knows only one purpose: to win. It “learns” not conceptually but mathematically, by marginal adjustments to its algorithms. So in learning to win Go by playing it differently than humans do, AI has changed both the game’s nature and its impact. Does this single-minded insistence on prevailing characterize all AI?” And, reflecting on AlphaGo Zero’s mastery of the game on its own, Kissinger wonders “What will be the impact on human cognition generally? What is the role of ethics in this process?”