Being a collection of interesting items – in no particular order – that have landed in our in-box in recent months but never made it into the E-Journal.
Modern ruins of Japan: A floor-style goban and bowls on the couch. From the book Haikyo: The Modern Ruins of Japan, by Shane Thoms.
– David Matson
The Stone of Kannon: A friend recommended the book, The Stone of Kannon, by O. A. Bushnell, to me a couple of weeks ago. The book tells the story of the first Japanese contract laborers who were imported in 1868 to work on sugar plantations in Hawaii. This was the first year of the Meiji reign and there was a lot of turbulence in Japan. Go is mentioned a number of times, but it is not a major aspect of the book. Go is present in many scenes both in Japan and on the ship sailing to Hawaii. There is a sub-plot about a retired prostitute who announced on the first day at sea that she was going to choose a husband before they landed in Hawaii. It is described starting on page 201. “O-Miya’s search for a husband worthy of her helped to lighten those long hours – and gave gamblers endless reasons for laying bets…she did not lack suitors. They surrounded her day and night, paying court. They played Go with her, at which she was very proficient, and hanafuda, at which she excelled…” The story focusses on a group that worked the Wailuku Plantation and Sugar Mill. It describes locations that are still in Wailuku and locations where the Maui Go Club has met. We made it the official book of the Maui Go Club. There is a longer version this story on our website.
– Danny Topp
AlphaGo Zero-AlphaGo Master: A similar “taste” but things turn sour quickly
Friday December 8, 2017
“AG Zero and the Ke Jie version sort of resemble each other, in the way that they play around the 3-3 invasions, and there’s a
‘taste’ to their play that’s quite similar,” says Michael Redmond 9p in his third commentary on the AG Zero games. “That said, the Ke Jie version tends to jump into fights more quickly and that’s very exciting, but in the Zero version, there’s a lot of hidden reading, like we saw in Game 2. Just as Master did against human players, Zero is controlling the game to a much greater degree, and a lot of the reading is not actually coming out on the board.”
“In this game, Master has black again and will be playing a lot of moves towards the center,” Redmond says. “So there are lot of stones floating around in the center of the board and looking kind of neat. I think Master had a good opening in this game and then there’s one move I really don’t like, that’s really the turning point of the game. And just like when I’m playing a formidable player, I find that just one move can turn things very sour quite quickly.”
Click here for Redmond’s video commentary, hosted by the AGA E-Journal’s Chris Garlock, and see below for the sgf commentary. To support this content, please consider joining or renewing your membership in the American Go Association; click here for details.
Video produced by Michael Wanek and Andrew Jackson. The sgf files were created by Redmond, with editing and transcription by Garlock and Myron Souris.
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