(;
AB[gs][cr][hr][kr][fq][hq][jq][nq][cp][ep][ip][co][dn][gn][in][fm]
AW[hs][er][gr][ir][dq][gq][dp][gp][pp][eo][fo][pn]
C[White plays.  This problem is a wonderful example of my favorite simple tsumego theme.

Source:
    Tesuji Dictionary, Vol. 2, Ch. 15, #6

Analysis:
    Myron Souris];
W[eq];B[fp];W[cq];B[bq]
(;
W[ds]
C[The vital point.]
(;
B[fs]
C[Black creates a false White eye, right?  Surely, White is now dead.]
(;
W[is]
C[Is White only delaying the inevitable?];
B[iq];W[es]
C[White finally exposes the living theme, which is similar to what the Japanese call "oshi-tsubushi".  White has forced Black to throw in a couple stones, and now forces a shortage of liberties on both groups.];
B[jr];W[fr]
C[When White captures both groups simultaneously, Black cannot keep White from making 2 eyes.

Simply exquisite!  How can anyone waste time playing other games when go is available?]
)
    (;
    W[fr]
    C[Bad timing.  Capturing the Black stones sequentially doesn't work.];
    B[fp];W[es];B[gs]
    C[White dies.]
    )
)
    (;
    B[is]
    C[Saving his stone on the edge doesn't work either.];
    W[fs];B[dr]
    C[And if Black tries to stop the 2nd eye, ...];
    W[br]
    C[... White captures the 2 stones.]
    )
)
    (;
    W[dr]
    C[A careless mistake.];
    B[ds];W[br];B[bs]
    C[Black has a picnic ko for all of White's stones.]
    )
)

