(;
C[Black plays.

Source:
    Original Handicap Strategy, Miyamoto Naoki 9p
    Go World #2, Jul-Aug 1977, pp. 46-48]
AB[pd][pp][dp]
AW[cd]
(;
B[ed]
C[Black can follow a standard approach move, but ...];
W[hd]
C[... White can pincer to start an attack.  Black is certainly OK, but allowing oneself to be attacked is a major cause of defeat in handicap games.

Black has another option!]
)
    (;
    B[de]
    C[Instead, Black can try this shoulder hit!  What follows are some White variations that show how Black can effectively use the handicap stones.];
    W[dd]
    C[If White makes the normal push here, ...];
    B[ee];W[ce]
    C[and then pushes again down the other side, ...];
    B[dg]
    (;
    W[cf];B[fg]
    (;
    W[fc];B[cg]
    C[White has a large advantage in the upper left corner, but Black's formation is solid and combines outstandingly with the 3 handicap stones.

For the rest of the game, Black's strategy should be relatively easy, while White will have trouble forming center territory.]
    )
        (;
        W[ch]
        C[If White ruins Black's left side moyo, ...];
        B[ed]
        C[... Black turns here and is even thicker.]
        )
    )
        (;
        W[fc]
        C[If White shifts to the top 1st, ...];
        B[hf];W[cf];B[ei]
        C[White takes even more upper left territory, but Black makes 2 excellent light and flexible moves that work even better with the 3 handicap stones.]
        )
    )
)

